Cyber Hook

It seems that I'm on a Cyberpunk/Synthwave* craze. Welcome to the Cyberpunk series!

Cyber Hook doesn't try to hide it's visual influences. However, unlike Retrowave, there is more here than just the sexy visuals. 

You have a hook, a starting point, an objective to reach, and a clock. You have to reach the objective as fast as possible. That's it. Each level has 3 difficulties, meaning different times to beat. The first one is easy, the second requires some practice, and for the last one you need to master the map.

The gameplay itself is super fun. At first it seems scary and complicated to perform those moves, but once you get a grip on it, you can get through the obstacles almost  as if you were flying.

Usually fast-action games that require some mouse skills / a lot of try and error are not my thing, and I'll probably not try to beat it at every difficulty. This is a game to enjoy.


* Not entirely sure if Synthwave fits a Cyberpunk category, but let's assume it does. Also, if I keep this way, I'll eventually need to learn the difference between Synthwave, Retrowave, Outrun, Chillwave, Vaporwave, etc.. Or maybe not.

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In the beginning was Cyberspace

This is a text available in the About section of D3's website. It occurred me to publish an English translation here as well (machine-translated + a few manual improvements).
We made our best to be as less original as possible. Have fun trying to get all the uncredited references.

In the beginning was Cyberspace.

Open to all, it became home to the minds of many good people, the natives. Self-declared independent, with its own rules and no physical borders. Above all, it was free, full of potential, and full of hope for the future.

Soon, the abundant fertility of the soil attracted the attention of those who had been distracted. Forces from ancient kingdoms began to invade. Some preached the sacred Law, others came only for the promise of gold. After all, if a new sun was rising, it should shine for everyone.