Cyber Hook

It seems that I'm on a Cyberpunk/Synthwave* craze. Welcome to the Cyberpunk series!

Cyber Hook doesn't try to hide it's visual influences. However, unlike Retrowave, there is more here than just the sexy visuals. 

You have a hook, a starting point, an objective to reach, and a clock. You have to reach the objective as fast as possible. That's it. Each level has 3 difficulties, meaning different times to beat. The first one is easy, the second requires some practice, and for the last one you need to master the map.

The gameplay itself is super fun. At first it seems scary and complicated to perform those moves, but once you get a grip on it, you can get through the obstacles almost  as if you were flying.

Usually fast-action games that require some mouse skills / a lot of try and error are not my thing, and I'll probably not try to beat it at every difficulty. This is a game to enjoy.


* Not entirely sure if Synthwave fits a Cyberpunk category, but let's assume it does. Also, if I keep this way, I'll eventually need to learn the difference between Synthwave, Retrowave, Outrun, Chillwave, Vaporwave, etc.. Or maybe not.

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In the beginning was the Cyberspace

This is a text available in the About section of D3's website. It occurred me to publish an English translation here as well (machine-translated + a few manual improvements).
We made our best to be as less original as possible. Have fun trying to get all the uncredited references.

In the beginning was Cyberspace.

Open to anyone, it became the home of the mind of many good people, the natives. Self-declared independent and with its own rules, without physical borders. Above all free, full of potential and hope for the future.

Soon the abundant fertility of the soil aroused the attention of those still distracted. Forces from much older kingdoms began to invade. Some preached the sacred Law, others came only for the promised gold. After all, if a new sun was rising, it should be for everyone.